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        <title>Personal Homepage for Simon Just Kjeldgaard Pedersen </title>
        <description></description>
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       <dc:date>2010-05-22T11:43:33+02:00</dc:date>
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                <rdf:li rdf:resource="http://www.sjkp.dk/doku.php/my_work?rev=1236464702&amp;do=diff"/>
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                <rdf:li rdf:resource="http://www.sjkp.dk/doku.php/opengl_color_cube?rev=1225089243&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.sjkp.dk/doku.php/opengl_mousepainter?rev=1226918602&amp;do=diff"/>
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                <rdf:li rdf:resource="http://www.sjkp.dk/doku.php/web_gems?rev=1205070810&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.sjkp.dk/doku.php/windows_7?rev=1258192958&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.sjkp.dk/doku.php/wireless_data_transmission_-_using_informative_feedback?rev=1244579719&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.sjkp.dk/doku.php/wow_zerosum_dkp_system?rev=1238263613&amp;do=diff"/>
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        <title>Personal Homepage for Simon Just Kjeldgaard Pedersen </title>
        <link>http://www.sjkp.dk/</link>
        <url>http://www.sjkp.dk/lib/images/favicon.ico</url>
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    <item rdf:about="http://www.sjkp.dk/doku.php/about?rev=1253209162&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-09-17T19:39:22+02:00</dc:date>
        <title>About the Website</title>
        <link>http://www.sjkp.dk/doku.php/about?rev=1253209162&amp;do=diff</link>
        <description>The website is based on the free Dokuwiki software. The theme used is a slightly customized version of the Sandy template which can be found here. If you are interested in my version of it, feel free to contact me. The background graphic used in the top banner is courtesy of Alexander Preuss.</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/analysis_and_comparison_of_pattern_classification_algorithms_for_face_recognition?rev=1244579671&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-06-09T22:34:31+02:00</dc:date>
        <title>6th Semester:  Analysis and Comparison of Pattern Classification Algorithms for Face Recognition</title>
        <link>http://www.sjkp.dk/doku.php/analysis_and_comparison_of_pattern_classification_algorithms_for_face_recognition?rev=1244579671&amp;do=diff</link>
        <description>6th Semester:  Analysis and Comparison of Pattern Classification Algorithms for Face Recognition

Semester Topic: Acquisition, Representation and Processing of Information

Group Members: Carsten Høilund, Jeppe Jensen, Thomas Paulin, Simon J.K. Pedersen

Abstract:

This 6th semester report concerns basic pattern recognition with special attention on face recognition. The objective is to utilize face recognition in a photo album context to enable automatic categorization of images according to t…</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/blood-angels?rev=1238262709&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-03-28T18:51:49+02:00</dc:date>
        <title>Blood Angels</title>
        <link>http://www.sjkp.dk/doku.php/blood-angels?rev=1238262709&amp;do=diff</link>
        <description>Blood Angels was an alliance World of Warcraft guild on Mazrigos-EU, actively raiding from summer 2006 to autumn 2007. I was guild master and webmaster for a period of approximately 7 months. The webpage can be found at &lt;http://www.kms-odorifor.dk/bloodangels&gt; (temporary mirror).</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/computer_graphics?rev=1238263977&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-03-28T19:12:57+02:00</dc:date>
        <title>Computer Graphics</title>
        <link>http://www.sjkp.dk/doku.php/computer_graphics?rev=1238263977&amp;do=diff</link>
        <description>[HDRI]

3D

Editing tools

Game Engines
gluPerspective  Replacement
General Purpuse GPU Programming

OpenGL

	*  How to directly write depth values in the depth buffer
	*  OpenGL MousePainter
	*  GLUT keyboard
	*  OpenGL Color Cube

POV-Ray

&lt;http://www.ignorancia.org/en/index.php?page=Pseudo_HDRI&gt;

Import Milkshape objects</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/css?rev=1205623749&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-03-16T00:29:09+02:00</dc:date>
        <title>css</title>
        <link>http://www.sjkp.dk/doku.php/css?rev=1205623749&amp;do=diff</link>
        <description>A working div footer example



	/* The CSS that's required to position the footer */

	html
	{
		height: 100%;
	}

	body
	{
		height: 100%;	
	}

	#page
	{
		position: relative;
		min-height: 100%;
	}

	* html #page
	{
		height: 100%;
	}

	#footer
	{
		position: absolute;
		bottom: 0;
	}</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/dealing_with_worms?rev=1206144897&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-03-22T01:14:57+02:00</dc:date>
        <title>W32.Silly Removal</title>
        <link>http://www.sjkp.dk/doku.php/dealing_with_worms?rev=1206144897&amp;do=diff</link>
        <description>W32.Silly Removal

	*  Discover the worm. Notice suspicious services in task manager and locate their executables. Useful tool: Process Explorer from sysinternals.com or a command line version tasklist.exe
	*  Location c:\windows\system\svchost.exe and c:\windows\system\_sv_scv_\_U_.exe (backup)
	*  Remove start entry from registery: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\WindowsNT\CurrentVersion\Winlogon
	*  Safe boot
	*  Remove with: del /a:h /f svchost.exe (attribute:hidden force) 
	*  Alterna…</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/dell_poweredge_sc430?rev=1236479209&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-03-08T03:26:49+02:00</dc:date>
        <title>dell_poweredge_sc430</title>
        <link>http://www.sjkp.dk/doku.php/dell_poweredge_sc430?rev=1236479209&amp;do=diff</link>
        <description>Schematic for front panel to motherboard pins (Reset, HDD Led, Power On Switch) 

This is the cable from the power button to the small circuit placed beneath the HDD trays. 
 GND  ?   ?  ?  ?  HDD LED  HDD LED  PW SW  GND  ?   GND  PW LED  GND  PW LED  GND         Red Cable Mark 
(As seen from below)</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2008-06-25T23:39:22+02:00</dc:date>
        <title>Demo Groups</title>
        <link>http://www.sjkp.dk/doku.php/demo_groups?rev=1214429962&amp;do=diff</link>
        <description>This page contains links to some of the demo/scene groups/persons that i find particular talented. Notice my scene experience is very limited, so I might not have knowledge of all the wonderboys and girls out there. 

Scene Music

	*  Raddox His most famous work is undoubtly his Ctrl + Z FTW (youtube | ftp) Music video published at DHW07, but actually I find much of his music quite good.</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/documentation?rev=1253208451&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-09-17T19:27:31+02:00</dc:date>
        <title>Documentation</title>
        <link>http://www.sjkp.dk/doku.php/documentation?rev=1253208451&amp;do=diff</link>
        <description>*  Hardware
	*  Programming
	*  Computer Graphics
	*  LaTeX (MikTex)
	*  Trac on Windows
	*  Windows 7
	*  How to configure Visual Studio for Unity

Various Web Gems too good to be forgotten. 

IIS 7


W32.Silly Removal


www.gps.caltech.edu/~tapio/papers/arfit_alg.pdf</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/editing_tools?rev=1205599358&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-03-15T17:42:38+02:00</dc:date>
        <title>editing_tools</title>
        <link>http://www.sjkp.dk/doku.php/editing_tools?rev=1205599358&amp;do=diff</link>
        <description>Milkshape

dfx2rad</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/education?rev=1253209114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-09-17T19:38:34+02:00</dc:date>
        <title>Professional Career</title>
        <link>http://www.sjkp.dk/doku.php/education?rev=1253209114&amp;do=diff</link>
        <description>Currently employed by Netcompany - IT and business consulting as IT consultant. 
 
My primary field of work is business integration and web portals based on ASP.net and Microsoft SharePoint technology. 

The 26th of July 2009 I graduated and received my Master of Science degree within the field of Vision, Graphics and Interactive Systems (VGIS) from Aalborg University.</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/energy_minimization_using_distributed_graph_cuts?rev=1244579602&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-06-09T22:33:22+02:00</dc:date>
        <title>1st Semester: Energy Minimization using Distributed Graph Cuts</title>
        <link>http://www.sjkp.dk/doku.php/energy_minimization_using_distributed_graph_cuts?rev=1244579602&amp;do=diff</link>
        <description>1st Semester: Energy Minimization using Distributed Graph Cuts

Semester Topic: Networks and Distributed Processing

Group Members: Carsten Høilund, Jeppe Jensen, and Simon J. K. Pedersen

Abstract:

A multitude of computer vision related tasks such as stereo scene reconstruction requires heavy computation when using naive approaches. By formulating the task at hand as an energy minimization problem the computational cost can be
reduced by applying graph cuts. The final result consists of havin…</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/game_engines?rev=1236479210&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-03-08T03:26:50+02:00</dc:date>
        <title>game_engines</title>
        <link>http://www.sjkp.dk/doku.php/game_engines?rev=1236479210&amp;do=diff</link>
        <description>&lt;http://unity3d.com/unity/&gt;</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/gamers-network?rev=1242330622&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-05-14T21:50:22+02:00</dc:date>
        <title>Gamers-Network.dk</title>
        <link>http://www.sjkp.dk/doku.php/gamers-network?rev=1242330622&amp;do=diff</link>
        <description>Gamers-Network.dk was originally a portal site for Danish gamers. I never really had the time to maintain it, but it was my first real page in ASP. 

Later me and some online friends created a Diablo II/Counter-Strike clan, and obviously its name became GN-Crew. We were very unsuccessful as counter-strike players, luckily Dice released a game name Battlefield 1942, that sealed our destiny.</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/gaze_directed_hybrid_rendering_using_photon_mapping?rev=1244579514&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-06-09T22:31:54+02:00</dc:date>
        <title>Master Thesis: Gaze Directed Hybrid Rendering using Photon Mapping</title>
        <link>http://www.sjkp.dk/doku.php/gaze_directed_hybrid_rendering_using_photon_mapping?rev=1244579514&amp;do=diff</link>
        <description>Master Thesis: Gaze Directed Hybrid Rendering using Photon Mapping

 Group Members:  Jeppe Jensen, and Simon J.K. Pedersen

 Abstract:  

The initial hypothesis of the project was: The human visual system is not capable of perceiving everything that happens on a screen. Thus the
quality of a graphics rendering can be improved by using an eye tracker to track the gaze point, and concentrate the use of computational resources to render the area around the gaze point and use less resources in the p…</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/glut_keyboard?rev=1236479210&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-03-08T03:26:50+02:00</dc:date>
        <title>glut_keyboard</title>
        <link>http://www.sjkp.dk/doku.php/glut_keyboard?rev=1236479210&amp;do=diff</link>
        <description>#include &lt;stdio.h&gt;
#include &lt;stdlib.h&gt; 
#include &lt;glut.h&gt;
#include &lt;GL/GL.h&gt;


#define ESC_KEY 27
#define UP_KEY 38
#define LEFT_KEY 37
#define RIGHT_KEY 39
#define DOWN_KEY 40
#define A_KEY 97

GLfloat rotate = 0.0f;
GLfloat angley = 0.0f;
GLfloat anglex = 0.0f;




void display ( void ) 
{
    glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
  
    glMatrixMode(GL_MODELVIEW);
    glPushMatrix();
    glLoadIdentity();
  glRotatef(rotate,0.0,0.0,1.0f);

	glBegin(GL_TRIANGLES);
		glColor4f(1.0,0…</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/gpu_based_raytracing?rev=1236479210&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-03-08T03:26:50+02:00</dc:date>
        <title>gpu_based_raytracing</title>
        <link>http://www.sjkp.dk/doku.php/gpu_based_raytracing?rev=1236479210&amp;do=diff</link>
        <description>GPU Shader based ray tracing by Martin Christen
&lt;http://www.clockworkcoders.com/oglsl/rt/&gt;</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/guitartuner?rev=1244579867&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-06-09T22:37:47+02:00</dc:date>
        <title>2nd Semester: Guitartuner</title>
        <link>http://www.sjkp.dk/doku.php/guitartuner?rev=1244579867&amp;do=diff</link>
        <description>2nd Semester: Guitartuner

Semester Topic: The Reality of Models

Group Members: Michael Skytte Snejbjerg, Christian Fink Petersen, Brian Thorarins Jensen, Senad Hodzic, Rasmus Brask Sørensen, and Simon Just K. Pedersen.

Abstract:

Only available in danish. 

Indlæringskurven for at lære at spille på et musikinstrument vil ofte være stejl. Hvis instrumentet er en guitar vil en af hindringerne for indlæringsprocessen, være problematikken omkring stemning af guitaren. En guitartuner kan af…</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/hardware?rev=1236476981&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-03-08T02:49:41+02:00</dc:date>
        <title>Hardware</title>
        <link>http://www.sjkp.dk/doku.php/hardware?rev=1236476981&amp;do=diff</link>
        <description>*   Hardware Links 
	*   Hardware History
	*   Dell Poweredge SC430</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/hardware_history?rev=1232841611&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-01-25T01:00:11+02:00</dc:date>
        <title>Hardware History</title>
        <link>http://www.sjkp.dk/doku.php/hardware_history?rev=1232841611&amp;do=diff</link>
        <description>This is a list of all the computer hardware I have had the pleasure to spend time with. 

Systems

Q9550

	*  CPU: Intel Quad Core Q9550
	*  Motherboard: Gigabyte EP45-DS3
	*  GFX: Galaxy Nvidia 8800GT
	*  RAM: Corsair DDR2 PC6400 2x2GB

E6400

	*  CPU: Intel Duo 2 E6400
	*  Mobo: ASUS P5N-E SLI 
	*  GFX: Gainward Goldsample Nvidia 7900GT
	*  RAM: Corsair DDR2 PC6400 2x1GB</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/hifi_forstaerker_hifi_amplifier?rev=1244579804&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-06-09T22:36:44+02:00</dc:date>
        <title>3rd Semester: HiFi forstærker / HiFi Amplifier</title>
        <link>http://www.sjkp.dk/doku.php/hifi_forstaerker_hifi_amplifier?rev=1244579804&amp;do=diff</link>
        <description>3rd Semester: HiFi forstærker / HiFi Amplifier

Semester Topic: Analog and Digital Electronics

Group Members: Brian Ank Mertz, Jesper Kjeldsen, Niels Lovmand Pedersen, Martin Møller Sørensen, and Simon Just Keldgaard Pedersen.

Abstract: 

Only available in danish. 

Udgangspunktet for denne rapport har været at fremstille en 10 W HiFi mono forstærker. Denne er blevet nedbrudt til:</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/iis_7?rev=1236479210&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-03-08T03:26:50+02:00</dc:date>
        <title>iis_7</title>
        <link>http://www.sjkp.dk/doku.php/iis_7?rev=1236479210&amp;do=diff</link>
        <description>Enable error reporting run this from an administrator enabled console: 


%windir%\system32\inetsrv\appcmd set config -section:asp -sc
riptErrorSentToBrowser:true


Enable parent map path (..\)
Default Web Site &gt; ASP &gt; “Aktiver overordnede stier”</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/latex_miktex?rev=1243927829&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-06-02T09:30:29+02:00</dc:date>
        <title>latex_miktex</title>
        <link>http://www.sjkp.dk/doku.php/latex_miktex?rev=1243927829&amp;do=diff</link>
        <description>Actually, after putting an extra view: [DocOpen(”%bm.pdf”)] in the close, Adobe 8 still crashed  , so I just decided to try putting another one before that, and that worked for me. I don't know why, but it didn't work with just one. So what worked for me is:</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/links?rev=1273756257&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2010-05-13T15:10:57+02:00</dc:date>
        <title>Hardware Links</title>
        <link>http://www.sjkp.dk/doku.php/links?rev=1273756257&amp;do=diff</link>
        <description>*  PSU Ranking
	*  ATX PSU Power switch schematic</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/low_cost_camera_for_cubesat_-_a_feasibility_study?rev=1244579750&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-06-09T22:35:50+02:00</dc:date>
        <title>4th Semester: Low cost camera for CubeSat - a feasibility study</title>
        <link>http://www.sjkp.dk/doku.php/low_cost_camera_for_cubesat_-_a_feasibility_study?rev=1244579750&amp;do=diff</link>
        <description>4th Semester: Low cost camera for CubeSat - a feasibility study

Semester Topic: Microcomputer Systems

Group Members:  Morten Burchard Tychsen, Morten Egelund Jensen, Jens Martin Oddershede, and Simon Just Kjeldgaard Pedersen.

Abstract:

This project concerns the development of a camera system for taking a picture of Earth from a CubeSat. Based on a market survey, a suitable image sensor complying with the requirements for operation in space is chosen.</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/my_work?rev=1236464702&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-03-07T23:25:02+02:00</dc:date>
        <title>Dreamhack</title>
        <link>http://www.sjkp.dk/doku.php/my_work?rev=1236464702&amp;do=diff</link>
        <description>Dreamhack

Wild Demo Contest DHW2006

This a short movie me and Kenneth Hedegaard Sørensen produced at Dreamhack Winter 2006 for the wild demo contest. We got 3rd place in the contest for the movie, and oh boy those 30 cans of Jolt cola were great :-P</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/nntp?rev=1236479210&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-03-08T03:26:50+02:00</dc:date>
        <title>nntp</title>
        <link>http://www.sjkp.dk/doku.php/nntp?rev=1236479210&amp;do=diff</link>
        <description>&lt;http://www.kbcafe.com/articles/HowTo.NNTP.CSharp.pdf&gt;</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/occlusion_handling_in_an_augmented_reality_system_using_stereo_vision_and_background_subtraction?rev=1244579568&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-06-09T22:32:48+02:00</dc:date>
        <title>2nd Semester: Occlusion Handling in an Augmented Reality System using Stereo Vision and Background Subtraction</title>
        <link>http://www.sjkp.dk/doku.php/occlusion_handling_in_an_augmented_reality_system_using_stereo_vision_and_background_subtraction?rev=1244579568&amp;do=diff</link>
        <description>2nd Semester: Occlusion Handling in an Augmented Reality System using Stereo Vision and Background Subtraction

Semester Topic: Analysis and Synthesis of Images

Group Members: Carsten Høilund, Jeppe Jensen, and Simon J. K. Pedersen

Abstract:

The objective of this project is to develop a real-time augmented reality system with correct occlusion. In order to create correct occlusion depth information of the real scene is needed. This depth information is acquired with the Bumblebee XB3 stereo …</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/opengl_color_cube?rev=1225089243&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-10-27T07:34:03+02:00</dc:date>
        <title>opengl_color_cube</title>
        <link>http://www.sjkp.dk/doku.php/opengl_color_cube?rev=1225089243&amp;do=diff</link>
        <description>#define glColoredVertex(v) glColor3fv(v[1]); \
  glVertex3fv(v[0]);

void colorCube()
{

  
  //Cornors
  //front
  GLfloat ftl[2][3] = {{-1.0,1.0,1.0},{1.0,0.0,1.0}}; //top left
  GLfloat ftr[2][3] = {{1.0,1.0,1.0},{1.0,1.0,1.0}};
  GLfloat fbl[2][3] = {{-1.0,-1.0,1.0},{1.0,0.0,0.0}};
  GLfloat fbr[2][3] = {{1.0,-1.0,1.0},{1.0,1.0,0.0}};
  //back
  GLfloat btl[2][3] = {{-1.0,1.0,-1.0},{0.0,0.0,1.0}}; //top left
  GLfloat btr[2][3] = {{1.0,1.0,-1.0},{0.0,1.0,1.0}};
  GLfloat bbl[2][3] = {{-1.0,-…</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/opengl_mousepainter?rev=1226918602&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-11-17T11:43:22+02:00</dc:date>
        <title>opengl_mousepainter</title>
        <link>http://www.sjkp.dk/doku.php/opengl_mousepainter?rev=1226918602&amp;do=diff</link>
        <description>#include &lt;stdio.h&gt;
#include &lt;stdlib.h&gt; 
//#include &lt;glut.h&gt;
#include &lt;gl/freeglut.h&gt;
#include &lt;GL/GL.h&gt;



#define ESC_KEY 27
#define UP_KEY 38
#define LEFT_KEY 37
#define RIGHT_KEY 39
#define DOWN_KEY 40
#define A_KEY 97

GLfloat rotate = 0.0f;
GLfloat angley = 0.0f;
GLfloat anglex = 0.0f;
GLfloat selfRotateAngle = 0.0f;

unsigned int mouseXCoord, mouseYCoord;
bool mouseDown = false; 
unsigned int width, height;

void mousePress(int button, int state, int x, int y ){

  switch(button) 
  {
  ca…</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/power_line_communication?rev=1244579894&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-06-09T22:38:14+02:00</dc:date>
        <title>1st Semester: Power Line Communication</title>
        <link>http://www.sjkp.dk/doku.php/power_line_communication?rev=1244579894&amp;do=diff</link>
        <description>1st Semester: Power Line Communication

Semester Topic: Reality and its Models

Group Members: Andreas Herold Bak, Hans Jørgen Uggerhøj, Martin Møller Sørensen, Jonny Toftgaard Madsen, Niels Lovmand Pedersen, Simon Just Kjeldgaard Pedersen

Abstract:

Only available in Danish.

Denne rapport omhandler kommunikation over elnettet, hvor PLC er teknologien til dette. Rapporten skrives og konkluderes med henblik på de danske forhold, hvor fordele og ulemper ved PLC teknologien belyses. PLC, til…</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/programming?rev=1257649521&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-11-08T04:05:21+02:00</dc:date>
        <title>Programming</title>
        <link>http://www.sjkp.dk/doku.php/programming?rev=1257649521&amp;do=diff</link>
        <description>PHP

	*  Data Access Layer using PDO

C/C++

	*  C++ Optimization
	*  LuxRender C++ Coding Conventions
	*  Google C++ Style Guide
	*  Track down memory leaks
	*  Key codes
	*  &lt;http://bytegeiz.de/article2.php&gt;
	*  [Regular Expression Line Count in Visual Studio]</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/projects?rev=1240693199&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-04-25T22:59:59+02:00</dc:date>
        <title>Projects</title>
        <link>http://www.sjkp.dk/doku.php/projects?rev=1240693199&amp;do=diff</link>
        <description>This site list some of the projects I'm currently involved in, open projects, or have been involved in, closed projects. 

Open Projects

	*  QUAKE LIVE Forum Signature Generator
	*  WoW Fishbot
	*  Newsgroup bot
	*  Board Member of the Owners' Association Beatesmindevej 93-169
	*  Student Assistant on the IpCity Project at Aalborg University</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/quake_live_forum_signature_generator?rev=1240695026&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-04-25T23:30:26+02:00</dc:date>
        <title>QUAKE LIVE Forum Signature Generator</title>
        <link>http://www.sjkp.dk/doku.php/quake_live_forum_signature_generator?rev=1240695026&amp;do=diff</link>
        <description>A popular way of showing of skills in many online games are by adding a forum signature to the forums were you debate. These forum signatures often take form of an image that is automatically updated with ingame statistics, such as level (if the game is an mmorpg) or frags (if the game is a fps).</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/radicance_for_windows_tutorial?rev=1205750852&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-03-17T11:47:32+02:00</dc:date>
        <title>Radiance for Windows Tutorial</title>
        <link>http://www.sjkp.dk/doku.php/radicance_for_windows_tutorial?rev=1205750852&amp;do=diff</link>
        <description>Introduction

This is a short write up on how to get the real-life light renderer Radiance to work in a windows environment (only tested with XP). 

Radiance is developed for the unix platform, luckily some nice people have ported it to various other platforms. Two options are available in order to run radiance it under windows.</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/raytracing_the_rendering_technique_of_tomorrow?rev=1236479210&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-03-08T03:26:50+02:00</dc:date>
        <title>Raytracing the Rendering of Technique of Tomorrow?</title>
        <link>http://www.sjkp.dk/doku.php/raytracing_the_rendering_technique_of_tomorrow?rev=1236479210&amp;do=diff</link>
        <description>John Carmack on Raytracing

NVIDIA Raytracing vs. Rasterization

Raytracing and Gaming 2008</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/research?rev=1218563790&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-08-12T19:56:30+02:00</dc:date>
        <title>Research</title>
        <link>http://www.sjkp.dk/doku.php/research?rev=1218563790&amp;do=diff</link>
        <description>This section is dedicated to various research interests I have (research doesn't necessary mean in scientific sense).</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/screenshots?rev=1205149115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-03-10T12:38:35+02:00</dc:date>
        <title>screenshots</title>
        <link>http://www.sjkp.dk/doku.php/screenshots?rev=1205149115&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/start?rev=1244569571&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-06-09T19:46:11+02:00</dc:date>
        <title>Introduction</title>
        <link>http://www.sjkp.dk/doku.php/start?rev=1244569571&amp;do=diff</link>
        <description>Welcome to my little internet showroom. On this site I will present some of my  work, whether it is educational or just spare time projects. And I will hand out some pointers to external projects that I find particular interesting, these links can mainly be found in the Documentation section, but the same section is also “polluted” with a few technical write-ups of my own.</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/trac?rev=1247616661&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-07-15T02:11:01+02:00</dc:date>
        <title>Trac on Windows</title>
        <link>http://www.sjkp.dk/doku.php/trac?rev=1247616661&amp;do=diff</link>
        <description>Setting trac up on windows seems to be a pain in the ass, especially if you want it to work with VisualSVN and its builtin Apache server

But the two following link could be a start especially if you are okay with not using the most recent version.</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/unity?rev=1253208515&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-09-17T19:28:35+02:00</dc:date>
        <title>How to configure Visual Studio for Unity</title>
        <link>http://www.sjkp.dk/doku.php/unity?rev=1253208515&amp;do=diff</link>
        <description>Guide</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/web_gems?rev=1205070810&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-03-09T14:53:30+02:00</dc:date>
        <title>Programming</title>
        <link>http://www.sjkp.dk/doku.php/web_gems?rev=1205070810&amp;do=diff</link>
        <description>Programming

Good readings about programming

Origin of Quake3's Fast InvSqrt()

Origin of Quake3's Fast InvSqrt() - Part Two</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/windows_7?rev=1258192958&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-11-14T11:02:38+02:00</dc:date>
        <title>Windows 7</title>
        <link>http://www.sjkp.dk/doku.php/windows_7?rev=1258192958&amp;do=diff</link>
        <description>I finally decided to upgrade my very old windows XP installation, to something more recent: Windows 7. 

But as every upgrade that introduced some new problems, like favorite software which isn't working anymore. 

 Old Software  Win7 Compatible Replacement  Newsbin ver 4.3.x  GrabIt  Daemon-Tools  MagicIso 
Network File sharing

Have basically sucked since win2k, and windows 7 is no exception. To get it to work with at least my other windows xp machines i had to do the following, after enabling…</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/wireless_data_transmission_-_using_informative_feedback?rev=1244579719&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-06-09T22:35:19+02:00</dc:date>
        <title>5th Semester: Wireless Data Transmission - Using Informative Feedback</title>
        <link>http://www.sjkp.dk/doku.php/wireless_data_transmission_-_using_informative_feedback?rev=1244579719&amp;do=diff</link>
        <description>5th Semester: Wireless Data Transmission - Using Informative Feedback

Semester Topic: Communication Technology

Group Members:  Rasmus Krigslund,  Brian Ank Mertz, Janus Heide Møller, Simon Just Kjeldgaard Pedersen, and Jesper Hemming Sørensen.

Abstract: 

This report concerns the development of a communication protocol using informative feedback. Fundamental theory within the field og communication networks is studied, and the IrDA protocol stack is chosen as a reference. The initial analys…</description>
    </item>
    <item rdf:about="http://www.sjkp.dk/doku.php/wow_zerosum_dkp_system?rev=1238263613&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2009-03-28T19:06:53+02:00</dc:date>
        <title>Wow Zero-Sum DKP System</title>
        <link>http://www.sjkp.dk/doku.php/wow_zerosum_dkp_system?rev=1238263613&amp;do=diff</link>
        <description>Different methods exists for distributing loot in MMORPGs in a fair manner, one such method is Zero-sum DKP(Dragon kill points) systems. It's a system where you are award imaginary points (DKP) for every raid you attend, these points can then be used to buy loot (gear for your character) which drops from the bosses killed during the raids.</description>
    </item>
</rdf:RDF>
